49 digital-youth.eu order to achieve a connection between the viewer and the lecturer. For example, the speaker can show up at the beginning of the video and before the end. Fourth, the duration of six minutes maximum is recommended in order to keep it short. Fifth, provide structure by breaking down the presentation into smaller parts, allowing learners to have control when clicking on them. Sixth, tell or show a story by eventing a character and seventhly, speak to your audience using “you” and “I” instead of the third person. Remember that you can expand the learning space just through a video, but only noncopyrighted materials can be used in them if they are to be published (ibid). If you want to create a film, then the National Youth Council of Ireland (2019) can also provide insightful tips. In a film, it is important to ensure that everybody has received an appropriate acknowledgement for their participation and that you have included anyone who provided a location or in-kind support to the project and funders’ names and logos. Moreover, it is of utmost importance to pay attention to (a) lighting, which should be bright and even, (b) sound quality, e.g., a boom microphone should be pointing where the sound is coming from while a microphone built into the camera should be close to the subject as possible, (c) focused images, including different shots, e.g., close-up and long shots as well as high, medium and low camera angles, (d) charged battery, (e) efficient video tape and (f) storing your footage. If your film is too long, play all the clips recorded during filming and decide with your team on the best ones. Some recommended free video editing software programmes that can help you start editing your footage are Apple iMovie, Windows Movie Maker and Davinci Resolve. WebQuests WebQuests are defined as “an inquiry-oriented activity in which some or all of the information that learners interact with comes from resources on the Internet” (Dodge, 1998). A WebQuest includes the following elements (Mitsikopoulou, 2014): • Introduction: A short paragraph introducing the activity or lesson to the participants, communicating the question that the whole WebQuest is centred around. If you involve a role or a scenario in it, here is where you set the stage. • The task: Description of what the result of the activities will be, such as problem or mystery to be solved, position to be formulated and defended, complexity to be analysed, personal insight to be articulated, summary to be created, or product to be designed. In case a tool is needed to create the final product, you mention it here.